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Business Simulations...

Business simulations were developed to extend the simulation process into the workplace so the content is business oriented and becomes more focused on challenging teams to solve specific on-the-job problems.

Besides the process of group decision-making, one of the added benefits of the Business simulations is a more focused and formal discussion in an area of business expertise. By comparing their individual and team scores with the suggested rankings, individual team members start to develop an understanding of this aspect of business.


Business Simulations for specific on-the-job problems

[ Meeting Effectiveness Situation ] [ Project Planning Situation ]
[ Envisioning a Culture for Quality ] [ Customer Complaint Situation ]

Meeting Effectiveness Situation
Time needed for exercise, scoring and discussion: 2 to 4 hours
This reality-based business simulation teaches consensus decision-making skills while challenging team members to rank order the steps involved in planning, organizing and conducting an effective meeting.
This simulation develops an understanding of how to run a meeting. Its highly relevant topic makes Meeting Effectiveness the ideal business simulation for any audience. [ top ]


Project Planning Situation
Time needed for exercise, scoring and discussion: 1-1/2 to 2-1/2 hours
Team members learn group consensus skills through the use of a business-oriented problem. This self-scoring exercise provides participants with a suggested sequence of planning, organizing, implementing and controlling activities. So often many team members sit down to do a project and everyone has a different idea of the steps involved and their sequence. [ top ]

Combine these simulations with the Group Styles Inventory for a dynamic Team Building Workshop.


Envisioning a Culture for Quality
Time needed for exercise, scoring and discussion: 2-1/2 to 6 hours
This challenging and contemporary simulation asks participants to define the type of organizational culture that provides product and service excellence. Team members rank 24 behaviours in order of their impact on service quality (from positive to negative).
Envisioning a Culture for Quality introduces participants to the concept of organizational culture and how it relates to service effectiveness. [ top ]

Combine this simulation with the OCI to create a "buy-in" to begin the process of cultural change.


Customer Complaint Situation
Time needed for exercise, scoring and discussion: 1-1/2 to 2-1/2 hours
Customer service is the topic of this timely, informative simulation.
This simulation is an ideal way of looking at standardizing and understanding procedures for handling customer complaints.
Team members are challenged to sequence, first individually and then as a team, the critical activities involved in receiving a complaint, then identifying the problem, and finally resolving the situation. Comparing their results to the suggested ranking helps participants understand the process and consolidate their approach.

The Customer Complaint Situation is especially appropriate for members of any product or service-oriented group serving either internal or external clients.

Combine this simulation with the Group Styles Inventory (GSI) for a dynamic, one-day Team Building Workshop.

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